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Passage of driving school for "gold". Driving school walkthrough Gta san andreas driving school walkthrough

The driving school is located near the construction site in San Fiero. It will become available after the mission "Deconstruction". After the mission, Jethro will call you and tell you where it is located. On the map, the school is marked with the letter S. To pass the school, you need to complete 12 missions.

The 360

Mission goal: make a 360-degree circle.
Passage: you need to simultaneously hold down the W, S keys and the right or left arrow and then, make a circle 360 \u200b\u200bdegrees.

The 180

Mission goal: make a 180 degree turn.
Passage: you need to accelerate and reach the turn, use the hand brake (Space) to skid and drive back.

Whip and terminate

Mission goal: to make a turn.
Passage: you must first choose the direction of the road, then drive a short straight and turn right or left and then drive a little more.

Pop And Control

The purpose of the mission: to drive the track on a flat tire.
Passage: you need to drive a little straight. Then, you need to drive over the police "hedgehogs". Your right rear wheel will be deflated. Next, you need to drive a small serpentine track.

Burn and lap

Objective of the mission: drive 5 laps in 40 seconds.
Passage: you just need to do 5 circles in 40 seconds. Turns must be carefully entered and carefully exited. The main thing here is to keep within 40 seconds.

Cone Coil

Mission goal: drive one turn.
Passage: you must first choose the direction of the track. Then you need to drive slowly until you turn 180 degrees and drive slowly through the turn. And then you can accelerate and reach the finish line as quickly as possible.

The 90

Objective of the mission: to park the car exactly between two others.
Passage: from the beginning you need to drive a short straight. Then, as we approach the cars, we must press the turn, handbrake and normal brake.

Wheelie weave

Objective of the mission: drive on two wheels to the finish line.
Passage: you need to accelerate and drive onto the springboard with one pair of wheels. You cannot steer especially, because you can easily fall off the springboard. Then you need to fall exactly in the red marker.

Spin And Go

The purpose of the mission: to make a turn back and stop at the indicated place.
Passage: you must first press reverse, then press the button of the selected direction, stand in the desired direction and become in the desired position.

P.I.T. Maneuver

Mission goal: turn someone else's car.
Passage: you need to catch up with a police car, then sharply hit the rear pair of wheels with a bumper - this will turn the car around. Then you need to sharply press the hand brake (Space).

Alley oop

The purpose of the mission: to perform the "Barrel" during the flight.
Passage is necessary, as in the mission "Wheelie Weave", to call on the springboard on one pair of wheels, then you need to very quickly turn the car in the air using the arrows and land.

City slicking

Mission goal: to drive around the city without damage.
Passage: you need to travel the distance back and forth in 120 seconds without damage. And that's it, the mission is over.

Now the Driving School is over. Then Jethro will call you and tell you that there will be races in Wang Cars. Then he will inform you about the opportunity to buy this car dealership. After purchase, a line of optional missions will become available. All of them are very light and their essence is to steal as many cars as possible. After the first mission, the last Wheel Arch Angels tuning salon will become available. Also, for graduating from the Driving School you will receive the following cars:
Bronze - there will be a Super GT near the salon;
Silver - Bullet will be standing next to the salon;
Gold - Hotknife will be standing near the salon.

The driving school will become available after completing the mission "Deconstruction" for the Garage. Jethro will call you and tell you where it is located. There you will meet Michelle Cannes. It is designated as all schools by a red letter "S", on the radar. To complete the school, you need to complete 12 missions.

The 360

Mission goal: Make a 360 degree circle.

Passing: Hold (W) + (S) + Arrow left or right, and start writing circles.

The 180

Mission goal: Make a 180 degree turn.

Passing: We accelerate and fly to a semicircle of cones, bring the car with the hand brake (Space) and accelerate, go back. We slow down and see the result.

Whip and terminate

Mission goal: Drive the track.

Passing: You need to drive a short straight and turn left or right, first choose, then stop at the end of the track. Press (W), then (A) or (D), release the throttle before turning, then drown it again. Brake should be a couple of meters from the cones. All mission completed.

Pop And Control

Mission goal: Ride a snake on a flat tire.

Passing: This mission is a little difficult, but not enough to miss it. Your faithful servant, he graduated with honors. You are in a police car. The police "hedgehogs" are lying in front of you. You need to start moving with the forward button (W). You will have a flattened rear right wheel. In this position, you need to drive a small serpentine track and stop, and do not knock down any of the cones. All passed.

Burn and lap

Mission goal: Drive 5 laps in 40 seconds.

Passing: So, use scientific passing of all turns. In order to get out of a corner at a good speed, you need to enter it correctly. We drive turns according to the formula: From the outer turning radius, to the inner radius. It works like this, suppose you need to turn to the left, you move to the outer radius. This will be the right side of the road. Turning to the left, therefore, we shift to the inner radius, and we begin to straighten the trajectory. In general, here it is necessary to take turns in cold blood and do not make nervous movements with the steering wheel, now in one direction or in the other direction.

Cone Coil

Mission goal: Complete the track in less time.

Passing: The track consists of two straight lines and one 180 degree turn that joins the two straight lines. We turn on the gas (W), fly to 180 degree turn, press the hand brake (Space) and start accelerating back. We slow down where we started. We look at the results and move on.

The 90

Mission goal: Park the car at 90 degrees.

Passing: Without further ado, gas (W)! When approaching two cars, it feels like on the body, steering to the left + Hand brake (Space) and for safety reasons, the usual brake (S). Stand up!

Wheelie weave

Mission goal: Drive on two wheels to the red circle.

Passing: We accelerate and enter the springboard with one pair of wheels (Left pair), and in this position, eat. Don't steer or fall, you need to fall back on 4 wheels, always in a red circle. Good luck!

Spin And Go

Mission goal: Turn back and stop at the specified location.

Passing: You are in Taxi, you need to drive back, make a U-turn, accelerate and stop right there. We unfold the camera, for convenience, so that the front bumper looks at you. We press reverse (S), when we approach the turn, then press (A), and the car turns in the desired direction, then gas (W) and a sharp brake in a special pocket made of cones. Passed!

P.I.T. Maneuver

Mission goal: Unfold the police car.

Passing: The goal of the mission is to turn the police car around and stop as close to it as possible. We accelerate (W), catch up with the car in front, attach ourselves to the left or right rear wheel, you decide, and make a sharp turn with the steering wheel towards the enemy, it turns. Your task further, do not click with the beak and press the handbrake (Space). This will block the car and pass this test 100%.

Alley oop

Mission goal: Perform "Barrel" in flight and land on 4 wheels.

Passing: Accelerate (W) and with one pair of wheels (left or right) drive over the springboard. When you are off the trampoline, take your hand off the throttle and immediately press the Left or Right Arrow key. It depends on which direction you want to turn your car. You must do 360 degrees in the air and land on all 4 wheels at the same time. Calculate the holding time of the left or right arrow !!! We pass to the final stage.

City slicking

Mission goal: Take a cruise around the city to the checkpoint and back.

Passing: You need to cover the distance in 120 seconds back and forth. The car must be in perfect condition, otherwise there will be problems with the passage of this mission. Do not use the hand brake, he is your enemy in this test !!!

School Finished. And at the same time, Jethro will call and inform that in Wang cars there will be races. If you wish. Then he will call again and offer to buy Wang Cars. After you bought this car dealership, there will be missions that will not cause you any difficulty. The meaning of all missions is to steal cars. It will not be difficult for you to do this. As soon as you complete one mission for Wang Cars, this will be yours, the last tuning salon is available Wheel arch angels... Enjoy the adrenaline you get \u003d)) If you finished it on:

Bronze Super GT.

Silver, then there will always be: Bullet.

Gold, then there will always be: Hotknife.

At Bayside Marina just north of San Fierro Bay. They are required to get the pass. To complete each school, you must successfully pass a series of tests. The place of training is indicated on the map with a letter.

After completing each challenge, the game calculates your rating: 100% - gold medal, 85-99% - silver, 70-84% - bronze. The course is considered passed if you managed to win any medal, while no one bothers you to repeat attempts, improving the results.

Before moving on to practice, carefully watch the demos before each course and read the instructions.

Driving school

At the end of the mission "" you will be informed about the opening of a driving school in San Fierro (Doherty). After winning the overall bronze medal, a Super GT will appear in the school parking lot. For the silver award, in addition to the Super GT, you will be given a Bullet, and the gold owners will also receive a Hotknife.

To get "gold", observe these conditions: do not knock down the cones, just park at the end of the task, do not damage the car. Besides, you must meet the allotted time.

1. 360

There are cones around your car. All you have to do is to apply the gas and brake simultaneously, turning left or right. Thus, the tire track will follow the car, and it will describe a large circle itself. Try to stop the car in the same place where you started.

2. 180

Accelerate and drive straight ahead. After reaching the cones, turn around them while holding the handbrake and the turn button. After passing the turn, immediately start accelerating. Stop the car precisely and carefully between the cones.

3. Whip and Terminate

Accelerate, press the hand brake on the corner, park.

4. Pop and Control

Accelerate, release the acceleration button halfway and cross over the spikes. Your tires will burst, after which you can accelerate again. Drive the indicated course and stop.

5. Burn and Lap

Here your ability to perform 180 degree turns is tested. You have to drive along a straight line of cones, turn around the last by 180, drive on the other side of the line, turn 180, and so - 5 more times.

If you want to win a gold medal, never let go of the acceleration button, even during the corners themselves. Accelerate and apply the handbrake before you pass the last cone. The car will start to slide, control it with the "left" and "right" buttons. You have to fit into the turn by making an arc of the smallest possible radius. To do this, you must almost touch the last in the line of the cone. To qualify, you must complete all the circles in 40 seconds.

6. Cone Coil

When starting, accelerate well, drive through the first series of cones. Turn before the second series so as not to knock them down. Release the throttle before the third series and get ready to make a 180 turn. Hold the handbrake, turn, then quickly head towards the finish line. Try to be more accurate at the parking point.

7. 90

Your goal is to park between two cars by turning 90 degrees. When your car is next to the other two, turn slightly in their direction, release the acceleration, and when you are already entering the gap, simultaneously apply the hand and normal brakes. This will prevent the car from wobbling from side to side, and you will receive a gold medal for perfect parking. While braking, adjust the position of your Banshee by turning slightly left and right.

8. Wheelie Weave

There is a small springboard in front of your car, on which you must drive with the left pair of wheels. Balancing on two wheels, reach the red marker and stop in it, overturning the car on four wheels.

The following way to perform this test for "gold" was suggested by our reader SeRgEyG:

  1. Having driven onto the ramp, you need to turn to the right, so that the car would leave it at the last moment, and immediately (!) Press "left" to turn it on its side.
  2. In no case do not let go "forward" when the car is on its side. Since after the coup, the wheelbarrow did not stand in the direction of the marker, you need to turn it around. To do this (again, without releasing the "forward" button), press the "left" key (namely, "left").
  3. While turning the car, you need to glance at the door on its side, and if it is damaged, it is pointless to continue the exam.
  4. Turn the wheelbarrow towards the marker, drive a little on the side (there will be sheaves of sparks, but do not pay attention to them, because if during stage 3 the door was intact, then everything is in order).
  5. Stop the car in the marker so that its side is near right edge of the marker, and release "forward" so that the wheelbarrow lies right in the middle of the marker.

9. Spin and Go

Drive straight back (while holding down arrow), turn the car in the right direction at the bend and head towards the finish line.

10. P.I.T. Maneuver

You have to stop the police car driving ahead of you by performing a special maneuver. Catch up with the car and push it around the rear left or right wheel at a 45 degree angle. Thus, the other police car will first start turning 90 degrees (cars will go in the form of a T), after which you should be next to each other, standing parallel, but looking in opposite directions.

11. Alley Oop

You need to get to the springboard and drive onto it with the left or right pair of wheels, while the other pair should remain on the ground. During the jump, the car must roll over around its longitudinal axis (in aviation this maneuver is called a "barrel"), fly over two cars and land on all four wheels.

12. City Slicking

As befits a final exam, this test is difficult. You have to drive through the streets of San Fierro to one marker and return back in a short period of time. You shouldn't leave a single scratch on your handsome Super GT. Try to stay on the median (or tram lines) and brake just to avoid an accident. And be careful at the crossroads!

Where the player is invited to go through a series of lessons in which he will improve his driving skills and learn the secrets of the skill.

The driving school is located in the city of San Fierro, two blocks from the garage in Doherty, or just across the street from another CJ apartment, if you have already purchased it. There are no more driving schools in San Andreas.

  • 360 degree turn.

    You need to make a 360-degree turn. Use rear-wheel drive - hold down the gas and brake buttons while turning in a certain direction. Also, for a gold certificate, you need to stop at a given end position, incl. three seconds before the end of the lesson, you can spin back and forth in one place.
    Transport: Infernus

  • A 180 degree turn.

    Now you need to learn how to use the clutch. Pick up speed, and when you need to turn, engage the handbrake by pressing the appropriate key. The car will slow down a little, so you will need to accelerate and park in a given place.
    Transport: Blista Compact
    Time for a gold certificate: 12:10
  • U-turn and stop.

    Choose the most comfortable course of travel. Accelerate, turn sharply and park your car. I advise you to use the clutch.
    Transport: Banshee
  • Cotton and Office.

    In this task your tires will be damaged. When the car passes through the spikes, step on the gas, carefully maneuvering towards the target. Before meeting the thorns, try not to accelerate too much, otherwise it will be carried away to the side - right onto the cones, and each knocked down cone brings penalty points (-20% apiece)
    Transport: Police Car
    Time for a gold certificate: 0:05
  • Accelerate and turn.

    Choose the most comfortable driving course. With the help of a high-speed car, you will need to wind five circles. Try to stay close to the cones when cornering, and then accelerate.
    Transport: Banshee
    Time for a gold certificate: 0:35
  • Between the cones.

    Choose the most comfortable course of travel. In this task, you need to maneuver between the cones. When you reach the first marker, turn around professionally and park your car.
    Transport: Banshee
    Time for a gold certificate: 12:10
  • Parking at 90 degrees.

    Need to park sideways in "90" style between two scripted cars. Accelerate, and when you get close - pull the handbrake while turning. If you do not turn in time, then you will simply pass sideways between these cars.
    Transport: Banshee
    Time for a gold certificate: 12:10
    Requirements: do not damage cars
  • Balancing on two wheels.

    Slide into the ledge with the left side so that the machine is in a vertical position. I advise you to accelerate in advance in order to be able to reach the marker. The main thing is to keep control all the time while driving - Newton's law still works.
    Transport: Banshee
  • Turn around and go.

    Choose the most comfortable course of travel. Your task is to turn 180 degrees and park the front-wheel drive taxi. When driving back, use the "mirrors" and try not to touch the cones, which are quite closely spaced.
    Transport: Taxi
    Time for a gold certificate: 0:05
  • Police maneuver.

    In this task you need to learn how to "intercept" cars. Follow the front car and lightly hit the side. Don't let him run away at this moment, but press as hard as possible without causing damage to his car.
    Transport: Police Car
    Gold certificate requirements: 0% vehicle damage
  • Alle-op with a coup.

    Accelerate and drive onto the springboard with one side of your car. When jumping, turn sharply in a certain direction to balance the car and stand on four wheels. Also in this task you can earn extra money by doing crazy stunts.
    Transport: Banshee
    Time for a gold certificate: 0:05
  • City driving, final exam.

    Test drive around the city. Only not with instructions and calmly, but yourself and quickly! First, you will need to get to one end of the city, and then back to the driving school. I advise you to go on tram rails and on the dividing line - both safely and faster. Use all the horses of this beauty. Do not be shy about other cars, they are not that few, they will not even bother you along the way if you are a good rider. Back to school you can follow the route you have already completed.
    Transport: Super GT
    Time for a gold certificate: 1:40

Awards

In addition to being ranked in statistics, completing all the Bronze Challenges will earn you Super GT. Performing on Silver - Bullet. Finally, if for gold, you will receive a Hotknife with the word "GOLD" on the number. Any of these cars will be parked near the driving school.

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Good day, dear visitors of PlayNTrade, as always, Spider is here. I want to tell you, what is a driving school in a sump and how to use it.

Driving school in the online game GTA San Andreas is a place where players are issued licenses to drive vehicles. Since the game assumes a role-playing model, you will have to work a little to get the rights - and on some servers even spend Wirths.

Where is the driving school located?

The driving school is usually located in San Fierro near the train station.

Directly behind the driving school itself, there is a large training ground for honing driving skills.

Inside you will see a narrow small corridor and a room for theoretical training.

Depending on the server you are playing on, the eligibility exams will vary. This applies to both the theoretical and practical part of the exam. It is necessary to study and know in advance the details of driving, as they say, "by the teeth" before passing the exam.

Well, you and I understand what is driving school in sump and clarified this issue a little more for themselves.!

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